
- #MAKE COMPOSITOR FULLSCREEN HTC VIVE STEAM DRIVER#
- #MAKE COMPOSITOR FULLSCREEN HTC VIVE STEAM SOFTWARE#
#MAKE COMPOSITOR FULLSCREEN HTC VIVE STEAM SOFTWARE#
This is technically not required but because the HMD displays are usually not well usable without VR software anyway this has become the default.īecause the HMD displays still fundamentally work as monitors and are only hidden via operating system/drivers, software that is not aware of the VR HMDs may still accidentally use the display. To avoid accidentally extending the desktop to an HMD display, the display will typically be hidden from monitor configuration utilities. Desktop windows can not be accidentally moved to the HMD display.VR software can always properly sync the frame rate to the display.VR software will always display on the correct display.
#MAKE COMPOSITOR FULLSCREEN HTC VIVE STEAM DRIVER#
Starting VR software will use the graphics driver to directly access the display. There is no need to extend the desktop to the HMD monitor.The result is called “direct mode”.ĭirect mode allows VR software to work on the “display” level of the operating system, and skipping the “windowing system” level. Other windows can be displayed on top of VR software, the mouse pointer is not restricted to the non-VR monitors, …Īround 2015 Oculus worked with Microsoft and GPU driver vendors to improve this situation.Multi Monitor setups with mixed refresh rates may fail to apply vsync correctly.Depending on the operating system/desktop software the VR software can have a hard time to ensure it actually displays on the correct monitor.VR software 1 would render a lens distortion-corrected stereo view in a fullscreen window.įurther drawback of “extended mode” include Due to the circular or oval lenses the edges and especially the corners are not well visible.Only software that is aware of the specific lens distortion of the currently connected HMD will be able to correct for it.Some HMD displays are portrait mode - either the application would need to rotate its rendering, or the monitor would need to be configured as a rotated monitor.The left eye sees the left half of the desktop, the right eye sees the right half.The desktop would then be displayed on the HMD display, however the desktop in this “extended mode” is not usable for several reasons: In the early days there was no special handling of these HMD displays and users had to use the operating system’s monitor setup utility and “extend” their desktop to this display. Regardless of actual hardware display arrangement, HMD displays are usually connected with a single HDMI or Displayport connector to a GPU and present themselves as a conventional monitor to the operating systems.
